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Wordle Difficulty Today: How Hard Is Today’s Wordle?

Updated Saturday, October 10, 2026 · Puzzle #1,940 · 29 scored puzzles this year · Scored using methodology v3

Each puzzle is scored on a six-point scale based on how players performed, with a breakdown of why certain words gave more trouble than others. Below you will find the hardest and easiest puzzles of October and 2026, plus a 30-day trend.

Today’s Wordle Difficulty Score and Guess Distribution

Player results are still coming in. Once the sample is large enough, you will see the full guess distribution here.

Today’s Wordle difficulty #1,940 · Oct 11

2.7/6

Medium
EasyMediumMedium+Hard

This is an early estimate. It will be replaced once enough player results are available.

Player data 2.7/6

Guess distribution

Player results are not available yet.

Why today’s Wordle scored 2.7/6

Today vs the average

Today

2.7/6

2026 average

4.1/6

Today’s puzzle is 34% easier than the 2026 average. Based on 29 scored puzzles this year.

Top 9 hardest puzzles this month so far

The puzzles that took the most guesses rank first. An early estimate appears only when player results are unavailable.

Hardest puzzles this month
#WordDateScore /6Difficulty
1MAJOROct 920265.5Hard
2RITZYOct 120265.0Hard
3PEEVEOct 320265.0Hard
4STREWOct 820265.0Hard
5PROVEOct 720264.8Hard
6BUMPYOct 1020264.8Hard
7USURYOct 220264.6Hard
8MOCHAOct 520264.5Hard
9DIMLYOct 620264.4Medium+

Top 10 hardest puzzles in 2026

The puzzles that took the most guesses rank first. Early estimates are used only where player results are unavailable.

Hardest puzzles in 2026
#WordDateScore /6Difficulty
1PSHAWJul 1520265.8Hard
2ALOHAJul 2520265.7Hard
3VALVEJul 2920265.6Hard
4GUNKYMar 620265.5Hard
5WAVERMay 1420265.5Hard
6REMIXSep 120265.5Hard
7MAJOROct 920265.5Hard
8PIZZAJul 420265.4Hard
9WAGERSep 420265.4Hard
10DOWDYMay 1320265.3Hard

Top 9 easiest puzzles this month so far

It is too early to rank this month’s easiest puzzles. Rankings will appear once 15 puzzles have scores; 10 are available so far.

Top 10 easiest puzzles in 2026

The puzzles that took the fewest guesses rank first. Early estimates appear only where player results are unavailable.

Easiest puzzles in 2026
#WordDateScore /6Difficulty
1SMILEMay 3020261.5Easy
2ALIBIJun 2120261.9Easy
3ACUTEJun 2620261.9Easy
4THUMBJun 720262.0Easy
5ALIGNJun 1020262.0Easy
6CLANGMay 2920262.1Easy
7BATONJul 320262.1Easy
8MAFIAJun 820262.3Easy
9BREAKJun 1220262.3Easy
10UNITYJun 2520262.3Easy

30-day trend

Over the last 29 puzzles, players averaged 4.07 guesses. During this window, 1.7% of players ran out of tries on an average day.

Mean guesses per puzzle, last 30 days

Each point represents one puzzle, and today is highlighted. The vertical scale runs from two to six guesses.

23456#1721 2026-03-06: 5.5 (Hard)#1789 2026-05-13: 5.3 (Hard)#1790 2026-05-14: 5.5 (Hard)#1805 2026-05-29: 2.1 (Easy)#1806 2026-05-30: 1.5 (Easy)#1814 2026-06-07: 2.0 (Easy)#1815 2026-06-08: 2.3 (Easy)#1817 2026-06-10: 2.0 (Easy)#1819 2026-06-12: 2.3 (Easy)#1828 2026-06-21: 1.9 (Easy)#1832 2026-06-25: 2.3 (Easy)#1833 2026-06-26: 1.9 (Easy)#1840 2026-07-03: 2.1 (Easy)#1841 2026-07-04: 5.4 (Hard)#1852 2026-07-15: 5.8 (Hard)#1862 2026-07-25: 5.7 (Hard)#1866 2026-07-29: 5.6 (Hard)#1900 2026-09-01: 5.5 (Hard)#1903 2026-09-04: 5.4 (Hard)#1930 2026-10-01: 5.0 (Hard)#1931 2026-10-02: 4.6 (Hard)#1932 2026-10-03: 5.0 (Hard)#1933 2026-10-04: 4.3 (Medium+)#1934 2026-10-05: 4.5 (Hard)#1935 2026-10-06: 4.4 (Medium+)#1936 2026-10-07: 4.8 (Hard)#1937 2026-10-08: 5.0 (Hard)#1938 2026-10-09: 5.5 (Hard)#1939 2026-10-10: 4.8 (Hard)Mar 6Jul 15Oct 10

Fail rate per puzzle, last 30 days

The percentage of players in each sample who ran out of guesses.

0%10%20%30%40%#1721 2026-03-06: 0.0% failed#1789 2026-05-13: 0.0% failed#1790 2026-05-14: 0.0% failed#1805 2026-05-29: 0.0% failed#1806 2026-05-30: 0.0% failed#1814 2026-06-07: 0.0% failed#1815 2026-06-08: 0.0% failed#1817 2026-06-10: 0.0% failed#1819 2026-06-12: 0.0% failed#1828 2026-06-21: 0.0% failed#1832 2026-06-25: 0.0% failed#1833 2026-06-26: 0.0% failed#1840 2026-07-03: 0.0% failed#1841 2026-07-04: 0.0% failed#1852 2026-07-15: 0.0% failed#1862 2026-07-25: 0.0% failed#1866 2026-07-29: 0.0% failed#1900 2026-09-01: 0.0% failed#1903 2026-09-04: 0.0% failed#1930 2026-10-01: 0.0% failed#1931 2026-10-02: 0.0% failed#1932 2026-10-03: 0.0% failed#1933 2026-10-04: 0.0% failed#1934 2026-10-05: 0.0% failed#1935 2026-10-06: 0.0% failed#1936 2026-10-07: 0.0% failed#1937 2026-10-08: 0.0% failed#1938 2026-10-09: 44.4% failed#1939 2026-10-10: 4.8% failedMar 6Jul 15Oct 10

Average guesses by weekday

Historically, Tuesdays have given players the most trouble at 4.95 guesses on average, while Sundays have been the smoothest at 2.73. Today is a Sunday, and across 3 Sunday puzzles so far, the average sits at 2.73 guesses.

Easier · 2.685.00 · Harder

Zoomed to 2.68–5.00 guesses so the small differences are visible. A longer bar means players needed more guesses.

Data sources and methodology

Every difficulty score uses a six-point scale. It blends two signals: player scores shared publicly after solving (the primary signal), and an analysis of the word itself — letter rarity, repeated letters, and trap words — as a backup when player results are still thin. When the sample for a puzzle is still small, the score is labeled an early estimate and replaced once more results arrive. That final number is what sets the Easy, Medium, Medium+, or Hard label you see across the site.

  • Primary signal: player data from Bluesky and Mastodon. The headline and rankings come from the per-puzzle average of publicly shared player scores collected from Bluesky (via adaptive time-slicing that pages through the full day's posts without login) and Mastodon's #wordle timeline, deduplicated by account, and never inflated. Typical puzzles collect ~2,000 shared grids. Duplicates are removed by post ID before any counting.
  • Backup signal: word characteristics analysis. When fewer than 20 player scores are available, the score blends in a word-characteristics analysis (letter rarity, repeated letters, trap words, vowel shape). With 5–19 scores the blend is 70% player data and 30% word analysis; below 5 scores the word analysis is used alone and the result stays an early estimate.
  • Guess distribution. The bars come from one internally consistent public-results sample. We don’t mix bucket counts from different cohorts.
  • Source safeguards. A puzzle’s score only leaves early estimate status after its collection method and minimum sample size have been validated. Until then, it doesn’t affect the rankings.
  • Daily updates. The difficulty score and distribution refresh each day. Every page pulls from the same validated daily record, so the figures stay consistent across the site.

These figures use aggregate counts calculated from publicly shared score posts. This page does not display usernames, profiles, or individual posts.

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